This seed has a village with a blacksmith and desert temple with diamonds all in one place. These two structures spawned one on top of the other. In fact, the temple cuts off half a butcher shop and most of a library, but a crop plot is on top of the temple. You only have to make one stop to gather loot on this seed.
This seed starts you next to large mountains covered in gravel. As you cross over the mountains, you’ll come to a large section of ice plains spikes, and to top it all off, between the two biomes you can find a dungeon underground.
The gravel mountains will be to your right when you spawn, but before you take off to explore, mark your spawn point so you can find it easily later. (And mark the direction you were facing when you spawned.) This will help with navigation to get to some of the other features later.
This seed has a desert village, a savanna village with a blacksmith, and a semi-hard-to-get-to mineshaft all near each other and the spawn. I found the abandoned mineshaft through a glitch, which means there’s no cave leading to it. Finding it may be difficult, but it’s worth it. The other structures on this seed mean there are plenty of things to keep you busy until you want to attempt it too.
This seed gets off to a great start with a desert temple and abandoned mineshaft near the spawn point. These two abandoned structures allow you to gather several items to aid in your chances of survival on this seed. It starts with exploring the mineshaft underground.
This seed spawns you in an area with three big biomes, mega taiga, jungle, and extreme hills, and they’re all right next to each other. Each one has their own set of benefits, and each has its own large feature either in the form of trees or hills. On this seed, you don’t have to decide which biome you want to settle in. You can pick all of them.